5.10a Unsporting Conduct
Unsporting conduct will not be tolerated at sanctioned tournaments. Players who argue, act belligerently or harass other players, tournament officials, or spectators will be subject to expulsion from the tournament or penalties at the discretion of the envoy.
5.10b Delay of Battle
Players must take their turns in a timely fashion. Taking a reasonable amount of time to think through game strategy is acceptable; excessively slow play or stalling for time is not. If a judge determines that a player is delaying the battle by engaging in these activities, the player will be subject to penalties at the discretion of the head envoy.
5.10c Dice Etiquette
All dice must be rolled at the same time. If one die is not laying flat on the playing surface or falls off the table, then all dice used in that roll should be rolled again.
5.10d Cheating
Cheating will not be tolerated at sanctioned tournaments. The head envoy reviews all cheating allegations and may expel the player from the tournament or assign penalties at his or her discretion. The head judge reports all expulsions to WizKids for review, at which point additional penalties may be assessed. Cheating includes, but is not limited to, the following intentional activities:
• Colluding to alter the results or outcome of a battle.
• Misrepresenting figures or abilities (including intentionally misaligning figure arcs, intentionally misplacing a figure on the battlefield, or clicking the combat dial in either direction more than required by game effects).
• Receiving outside assistance or coaching (such as reference materials on the statistics and abilities of figures, also known as "cheat sheets").
• Stalling the length of a turn to take advantage of a time limit.
• Intentionally failing to inform an opponent that he or she is taking an illegal action.
• Misrepresenting damage inflicted or received. Envoys running events may use their discretion within the established penalty guidelines when dealing with cheating players.
Unsporting conduct will not be tolerated at sanctioned tournaments. Players who argue, act belligerently or harass other players, tournament officials, or spectators will be subject to expulsion from the tournament or penalties at the discretion of the envoy.
5.10b Delay of Battle
Players must take their turns in a timely fashion. Taking a reasonable amount of time to think through game strategy is acceptable; excessively slow play or stalling for time is not. If a judge determines that a player is delaying the battle by engaging in these activities, the player will be subject to penalties at the discretion of the head envoy.
5.10c Dice Etiquette
All dice must be rolled at the same time. If one die is not laying flat on the playing surface or falls off the table, then all dice used in that roll should be rolled again.
5.10d Cheating
Cheating will not be tolerated at sanctioned tournaments. The head envoy reviews all cheating allegations and may expel the player from the tournament or assign penalties at his or her discretion. The head judge reports all expulsions to WizKids for review, at which point additional penalties may be assessed. Cheating includes, but is not limited to, the following intentional activities:
• Colluding to alter the results or outcome of a battle.
• Misrepresenting figures or abilities (including intentionally misaligning figure arcs, intentionally misplacing a figure on the battlefield, or clicking the combat dial in either direction more than required by game effects).
• Receiving outside assistance or coaching (such as reference materials on the statistics and abilities of figures, also known as "cheat sheets").
• Stalling the length of a turn to take advantage of a time limit.
• Intentionally failing to inform an opponent that he or she is taking an illegal action.
• Misrepresenting damage inflicted or received. Envoys running events may use their discretion within the established penalty guidelines when dealing with cheating players.
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